MAP06 - Bones.
You've warped into an ancient tomb, your presence awaking it's inhabitants in the process.
Bones is the most linear map of the collection so far. I had bigger plans for this one but it went against the "quick-fire maps" ethos of the project so those ideas will be saved for a forthcoming map instead. The map has just one monster type and the same area is copy and pasted three times but I think I've squeezed in enough varying gameplay to keep the level from going stale.