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MAP06 - Bones.

You've warped into an ancient tomb, your presence awaking it's inhabitants in the process.

Bones is the most linear map of the collection so far. I had bigger plans for this one but it went against the "quick-fire maps" ethos of the project so those ideas will be saved for a forthcoming map instead. The map has just one monster type and the same area is copy and pasted three times but I think I've squeezed in enough varying gameplay to keep the level from going stale.

A corpse decorated hallway dividing two tombs.

Some unwanted friends may drop by if you get too close to the Blood Altar,

The room containing the Portal Switch.

Exit through the inverted cross at the base of the Bloodfall.